using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class OnClickOpenScene : MonoBehaviour
{

	/// <summary>
	/// The m_ scene name to open.
	/// Tips on usage:
	///   1. Don't include file extension of .unity
	///   2. Might need path if in a sub-folder
	///      Example: Scenes/OtherScene	
	/// </summary>
	public string m_SceneNameToOpen;

	void OnMouseUpAsButton() 
	{
		Application.LoadLevel( m_SceneNameToOpen );
	}
}
